Archive for the progression Category

how to draw gross goat heads

Posted in art, progression with tags , on 01/08/2015 by g00ba

Terrorists have waged war on satirists and cartoonists! This simply won’t stand. Freedom to draw and write whatever you want is easily taken for granted, so with that in mind, let’s all draw something strange. Here’s a quick and dirty breakdown of how to draw a decapitated goat head. The images below are compressed, so click them to see a better resolution, since this is the type of thing you obviously want to see up close.

Step one, find a good reference, because chances are, you don’t instantly know how to draw everything in the world, from every angle. GIS is your friend. Grab a crappy, low res image and drop it into a 600 DPI photoshop document. Unless you are a master of drawing goats, then you can skip this step.


For the next step I begin to trace the photo-reference, altering the lines as I go. Some things work, like the shape of the face and neck. Other things don’t work, like the ears. Keep what works, and change what doesn’t. Also I added in the text I am going to combine with the graphic. Note that everything looks really poorly conceived at this stage, as it usually does.


For the next step, I refined a few things, and also fixed up the text a lot. The general shape of the letters is all there, and just needs some details added here and there. Gave the goat an earring, and then exaggerated some of the features that needed to be accentuated. The eye and the mouth both get changed a lot compared to where we started with the reference.


The foundation for the growdy goat head are laid. I added some details all over, and threw in some shadow areas, even though I don’t really ever know what I’m doing when it comes to light-source. Tried to make the text look like it was coming to life and turning into genitals, because I don’t know.


The last step is all buckling down and refining the lines, adding detail, and making everything blend and work together between the type and the graphic. When you’re doing text with an image, it should look like a harmonious piece, not a picture with words next to it. Look at the type as a graphic, and vice versa. Put a razorblade in the goats mouth and added some weird stuff like a snake, an apple, spermies, and a fly.


RIP to all the french cartoonists that were slain in the cowardly attacks yesterday. Everybody keep drawing whatever you want, or the terrorists have truly won.

Below is the final high-res version! There’s a lot of weird stuff hidden within this drawing so break out the ol’ magnifying glass. You can print this one out and put it on your fridge, or in your dining room! I hear goats are also incredibly soothing to children so perhaps hang it in your newborns nursery.


how to draw a ninja turtle

Posted in progression with tags on 01/15/2013 by g00ba

Piece of TMNT fan-art for my secret santa over at the coolest art forums on the web-net!




Initial sketch had too short of a torso, and an overly large dome. I think I fixed it, at least a little bit, in the final version. Took me an extra month to color it. Logo on the skateboard from the Hu-Shang resteraunt, in the original comic books.

Peek at the rest of the art gifts ovah here!

step by step (not the TV series)

Posted in art, design, progression on 10/10/2012 by g00ba

Have had this one sitting on the hard-drive for awhile now. I’ve been working on integrating more text into my graphics. Step one, scribble some things on a scrap piece of paper.

Scanned into the ol’ Photoshop and completely redid/cleaned up the text. Lately I’ve been getting into the habit of quickly writing things without lifting the pen off the paper, so I ran with that. Also fixed the cheekbone, nose and ear. Never really looked at an ear for reference before, which is kind of weird considering (A.) how old I am, and (B.) how may ears I have probably drawn in that period of time.

Then next, popped over to Illustrator to trace my lines with the pen tool, and flip the fill around. Now you’ve got your original lines, but so much sharper than before, though I guess it’s kind of hard to tell without looking at a larger version of the file.

Then lastly, jumped back over to Photoshop one more time and applied a little gradient for shiz and giggles. Calling it done! Click this last one to open a larger version if you so please.

Might as well throw in a few miscellanious things from work while I’m at it. Sharpie, pencils and crayons on the backs of meal tickets. Shazaam!

commander video reporting for duty

Posted in art, progression, videogame with tags on 05/23/2012 by g00ba

Gaijin is a cool company that makes cool games. I owned all their stuff as downloadable games, and I recently got the compilation that released for 3DS. Their games are always simple in concept, but with solid gameplay, trippy visuals and great music. Runner has always been in the forefront for my favorite of the six within the collection, and it was neat to see Runner 2 at PAX East, but I didn’t get time to play it do to the sheer craziness of the event.

I had an entry idea for a contest they were running back when Bit Trip Saga first came out, but I just couldn’t get it together to finish it up in time. I just kept plugging away at it little by little, and I think I’m finally am done with it. I wanted to integrate the titles for all six games of the Bit Trip series, so that they formed a running Commander Video, who is the main character and sort of mascot for the company.

Click the thumbnail to the left for a larger version of the final, or click below for a walk-through from start to finish.

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enter the wu-phabet (26 chambers)

Posted in art, design, hiphop, progression with tags , on 06/28/2011 by g00ba

I haven’t created an original font from the ground up in quite awhile, but I’ve had this idea rolling around in my brain for about a month. Of all the logos in the world, the Wu-Tang logo has to be one of the most distinctive and badass logos of all-time. Not just in rap music, but in everything, period. That bold W is just immediatly recognisable, and dammit, it just looks cool. So I wanted to make a whole alphabet built around that logo, and it took some effort, but here it is.

The project took a bit longer than I thought it would, but it was worth it. Now I can write out any word I want in little Wu-tangs. Like Wu-tang.

Or just any random word that pops into your head, like Fluffernutter.

Please do not use the Wu-phabet without either my, or Bobby Digital’s expressed consent. Continue reading for a peek at some of the stages it took to get this thing finished.

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The Field of Dismay

Posted in art, design, music, progression with tags , on 04/06/2011 by g00ba

The Attic Bits are bringing the chiptune scene to NH. If you don’t know what that means, then this interview and this article are probably more insightful than anything I could manage to type here. This is what they sound like. You should probably go and support them now.

I cranked out a poster for them a couple weeks ago, which I posted below. The poster is inspired by the narrative contained within the tracks of the new album. To the untrained ear, one could mistakenly believe the songs are just a buncha cool sounding beeps and boops, which I would not completely disagree with. Undoubtedly however, there is also an underlying story, and through the act of listening to it, you will inexplicably visualize an inner universe that is specific to each individual listener.

Also you can click here to see the initial rough sketch if you’d like. I can’t help but feel there was a certain strength to the original doodle that the cleaner version lacks, I hate when that happens. Lost in translation I guess.

Half a year since I posted anything in here, holy hell! I’m going to play catchup here soon and post some of the older stuff I’ve finished more recently, while hopefully also staying a bit more up to date with current projects. I’ve proven to be woefully inadequate at keeping this place updated, so we’ll just have to see how that goes. It is a spikepit after-all, so please don’t mind the cobwebs.